Act scenes
The whole room votes where to dig — one real hint among the dead ends.
The whole room digs together
The story unfolds in acts. After Act 1 and Act 3, the entire party travels to a scene: one 90-second group vote across four options.
- One option hides a genuine hint.
- The other three are gorgeously mundane dead ends.
- Whatever wins the vote is revealed to everyone at once.
Culprit interference
With two or more Reds played, the Culprit can plant a fake finding inside a losing option, aimed at a player of their choosing. If the room votes that option up, the doubt spreads on the big stage — in front of everyone.
Scene votes are public. Private leads stay private. Trust the room carefully.